Game
;Pale Sky Project
6 years ago

Warning: This Game is Linear


I just forgot to tell this and I have to say it now to avoid potential disappointment. This game takes its inspiration from Yume Nikki, but it became pretty linear because it's time consuming to create these graphics.

It's still enjoyable even if you expected a more open game like Yume Nikki.



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I've updated and remastered my games. Hope that you would be interested in playing them again just to see those graphics.

The game has been released.

The game's going to be released next week. I'm also going to update these screenshots to show the current state of the game. A lot more particle effects and mist. And there will be a little easter egg after completing the game...

Releasing this Sunday.

Holy shit. I had promised this game after Christmas, but then it got delayed by three months and I lost all the exposure that it had for those twohundred people. So I'm creating a replica page/fake devblog to promote this game.

I'm sorry about the lack of updates. I'm just not used to keeping a devlog.

But you're getting the game soon...

So

i may or may not make an full art of some person or i may just leave this like that-

art comission.

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity