Not the longest list of things on the changelog today, but definitely a game changing update, today the Militia is now a full faction, and flags have been reworked to be a little bit more dynamic! Also Warsim has just surpassed 100β000 lines of code, itβs getting huge!
NEW FEATURES
Added militia as a faction
Added new advanced flag system
Added circular flag types
Added half-shade flag types
Added three other flag types
Added green flags for all goblin tribes (always circular flags)
BUGFIXES
Fixed 2500 Gold land showing up even when unavail
Fixed spacing of staff quiting throne room encounter text
Fixed prospecting have no text for not finding anything
Fixed skirmish issue
OTHER ADDITIONS
Made Xenophobia slightly rarer
Made militia unit price vary
Made Militia aggression level vary
Added so militia defend Aslona
Added generals head appears when choosing to attack
Nerfed Starting Peasant Militia numbers
Randomised turnly militia joiners instead of fixed number
Added five new name suffixes
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