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TEAM SLAY-BELLS
1 year ago

Was gonna save this for Saturday, but I got some progress done on the SLAY-BELLS World Map! ^^

Really proud with how this is looking so far!!

(Music not final)




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Deltarune OC I came up with while in a car ride, I doodled her when I got home.

I really like how her design turned out ^^

(She isn't based on any actual lore or anything, just a fun idea I had ^^)

#DeltaruneArt

I did some sprites for Elitor ^^

(The Deltarune OC I designed earlier)

Brainstorming idea 1

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If you're going at your running speed, bells will increase your speed if you keep picking them up. (there is a speed cap of course) #Devlog

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Charlotte has some new moves up her sleeve! (if she had sleeves, but that's not what's important right now)

Here's a look at one of Charlotte's new moves in the testing area!

@Dave_Microwaves_Games is a Jolter to Watch and indie horror dev! Follow @Dave_Microwaves_Games before the quest ends on July 1 and you'll get Coins!

I don't think I ever shared the characters that inspired Charlotte.

I thought using this template would be a fun way to show that!

been prototyping a game with a different kind of aesthetic compared to what I usually do!

Right now, it's not too much outside of jumping around a test zone (and a character customizer), but I'm really liking how it's looking so far!

#ScreenShotSaturday

Our first post is a gif because we are BRAVE It's not moving in the preview but here we goooooo

Re-done HUD concept art (It's pretty rough, but this was just to get the idea down, and none of these icons or fonts are final)