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16
10 months ago

Was listening to a video about an old game I used to play, it reminded me of a power up in it(The one on screen)

That gave me an idea for a new obstacle.


I'm working on an update that's taking up more time so this week I've done mostly code fixes, nothing interesting this week.



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I Want the player to have a few more options for combat, power/charge attacks.

This animation was a lot of random ideas, I might need to separate it next time I do something like that.

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Now I'm going to need a lot of testing.

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One of the more visual fixes done this week.

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Analyzing the Mini-Boss Dodge system before it can defend itself.

Also decided to test music again.