Game
Chippy's Circus; Left to Rot
11 months ago

We also decided against UE5 as our team is much faster in Unity, as it's our engine of choice. and we are using the HDRP render pipeline.

And with that, I think that about catches everyone up to where the game is now.




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Teasure image (W.I.P.)

CC;LTR

Teaser Images.

This is the WIP model for Chippy (main character), This model is shown through Teaser images.

this is probably the final post before moving on to the body.

After finished I'll release the Teaser images and maybe a video!

oooo whats that? a new model being made?

that's right! it's time to tease another screen shot of another model.

this is still actively being worked on, I just got the hands made and decided to take a SS, so here ya go (literally only hands are done)

some fan pixel art of some characters :3

they are cutesafied versions of the PVZ crew! (or at least my main 3 x3)

oh and for fun I made a smol lil game withem!

I know they aren't that great esp compared to others work, but I'm proud :)

This is what I have as of right now, not that much work went into this this is more of a prototype design, I will be doing more tomorrow though expect a lot ;)

probably only videos images proof of concepts and lore pages though nothing to big, anyway gn!

CC;LTR

Teasure Image V2 (W.I.P.)

This is what I have as of right now, not that much work went into this this is more of a prototype design, I will be doing more tomorrow though expect a lot ;)

probably only videos images proof of concepts and lore pages though nothing to big, anyway gn!

some old models for Chippy that you may or may not have seen.

the old model was decent IMO but had a lot of polygons lagged a lot and was kinda just thrown together and barley worked well and the model directly contradicted the lore, so I'm redoing it~ <3

Path of Kami: The Evolution of the Lore

Runestones: from concept to in-game model🗿