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What do you think?

this game has had many, many prototypes but none ever made it to the public, very few images where released, and overall very little progress was made.

We wanted this game to be uniqe, not just another FNAF fan game
and so nothing really made us happy, we tried the classic fnaf feel where your in a room defending yourself (shutting doors checking cams etc) but that seem too boring and generic.

we tried a classic horror game where you walk around a place and get scared a lot.

coming from a lover of rpg's. boring as hell.

In the end we decided to go not with a horror-focused game, but instead, a story-focused horror-themed game, that's divided up into... let's call them parts.

we also fleshed out the story, and wrote a script.
We also decided against UE5 as our team is much faster in Unity, as it's our engine of choice. and we are using the HDRP render pipeline.

And with that, I think that about catches everyone up to where the game is now.

*new* COMPLETION RATE

Models: 1% complete

Lore: 25% complete

Voice Acting: 2% complete

Gameplay: 0% complete (remaking in unity)

Music: 0.1% complete (I learned music theory, so progress)

Polish/graphics: 1% complete (nothing made, everything planned)

We're finally doing it! We're actually going to Chippy's Circus!

The place that got shut down after all the kids vanished! god just thinking

about it makes me sweat.

My family never would let me go there back when it was still operational,

too scared of the mascots and tech there.

Then ofcourse, the missing children happened, 12 children all came up

missing in that place, no one ever did find them, though some say

they can hear them in the circus still lingering around.

Anyways, Me and the boys are going to go out there soon, see what we can find.

We're going to take a bunch of cameras, flash lights, and other supplies

and stay the night out there, to put an end to the rumors once and for all.

That and the summers almost over and what better way to end it then

doing something scary and fun!

Can't Wait! #fnaf #horror #fangame #puzzle #survival #adventure #fnaf



mature
Mild Cartoon Violence
Realistic Violence
Blood and Gore
Alcohol Reference
Drug Reference
Suggestive Themes
Language
Mature Humor

We also decided against UE5 as our team is much faster in Unity, as it's our engine of choice. and we are using the HDRP render pipeline.

And with that, I think that about catches everyone up to where the game is now.

pt 5 : https://gamejolt.com/p/pt-4-https-gamejolt-com-p-pt-3-https-game…

In the end we decided to go not with a horror-focused game, but instead, a story-focused horror-themed game, that's divided up into... let's call them parts.

we also fleshed out the story, and wrote a script.

pt 4 : https://gamejolt.com/p/pt-3-https-gamejolt-com-p-pt-2-https-game…

we tried a classic horror game where you walk around a place and get scared a lot.

coming from a lover of rpg's. boring as hell.

pt 3 : https://gamejolt.com/p/pt-2-https-gamejolt-com-p-pt-1-https-game…

and so nothing really made us happy, we tried the classic fnaf feel where your in a room defending yourself (shutting doors checking cams etc) but that seem too boring and generic.

pt 2: https://gamejolt.com/p/i-started-this-game-2-years-ago-wow-this-…

this game has had many, many prototypes but none ever made it to the public, very few images where released, and overall very little progress was made.

We wanted this game to be uniqe, not just another FNAF fan game