Game
HUNGRY

5 years ago

WE ARE BACK


WE ARE BACK

El juego estuvo pausado por muchas semanas pero conseguimos un nuevo modelador y al fin el proyecto puede salir adelante con todo lo que tengo pensado. Eso significa que los diseños de los teasers seran cambiados (aunque no radicalmente) y tendremos que empezar desde cero aunque al menos ya tenemos todas las ideas y solo queda aplicarlas.

The game was paused for many weeks but we got a new modeler and finally the project can go ahead with everything I have in mind. That means that the designs of the teasers will be changed (although not radically) and we will have to start from scratch although at least we already have all the ideas and we only have to apply them.



3 comments

Loading...

Next up

Let's show another character

Se busca actores de voz

Some WITs for you guys

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Runestones: from concept to in-game model🗿

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Why walk when you can jump?

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?