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maddevelopr's Five Nights at Roblox: False Memory



4 days ago

we are COOKING!!! 🔥🔥🔥 (Devlog No. 1)


WE FINALLY GOT A DEVLOG!

We’re thrilled to share the significant progress on our game!

Demo Build: We're almost there!

Actual Build: It's coming together nicely!

The demo build will feature only ONE night, and rest assured, the difficulty is perfectly balanced. Here’s what you can expect in our demo build (as of now):

- Main Menu

- Demo Star (earn this when you complete the demo, and it’ll be visible in the menu)

- Cameras

- Office

- Door

- Light

- 6 AM celebration

- Demo completion screen

Now, let’s talk about what’s NOT included in this demo build (as of now):

- Animatronics and their AI behaviors (still in progress)

- Time (display, time left)

- Power (display, draining, and power-out sequence)

- Jump scares

- Game Over screen

We still have work to do, but we’re on track to release our demo very soon! The projected release date is next Saturday, or possibly even this Saturday if we stay focused and productive.

Everything is crafted in Roblox Studio (using pre-rendered assets), and all coding is done in Clickteam Fusion, the same tool Scott Cawthon used to create FNAF 1-6. Just like FNAF, our fangame will feature intriguing lore, so be ready to dive in and solve it when the demo launches!

That’s all for now! Make sure to follow the game for more updates. We can't wait to share more with you soon!

From,

maddevelopr, Lead Developer



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