It takes a very talented and proficient kind of team when it comes to developing a horror title. Even more so when it comes to psychological horror. Somebody who can get under people’s skin, somebody who understands why all of those niggling trepidations keep us awake at night. Could you be that somebody?
Dramatic introduction aside…We are looking for a talented level designer with a key eye for detail and continuity. You must be willing to accept any and all criticisms when presenting your work and more importantly, you must be able to work well within a team. A good understanding of the horror genre isn’t necessary but is preferable.
About the role.
There will be no pay in this position. Not yet anyway, this is subject to change.
You will plan your work in the form of maps, blueprints and detailed drawings, which will then be implemented into the game by the another member of the team.
You have a passion in your heart (loins) for horror
You are allowed total creative freedom, within reason…
You can and will take criticism.
You are based in the UK or are in a relatively similar time zone.
You are a mature adult.
You are not afraid to take on large projects, and can deal with a large workload.
We hope to hear from you soon!
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