Game
Citizen Plague: Chapter 1
11 years ago

We are currently looking for a level designer


It takes a very talented and proficient kind of team when it comes to developing a horror title. Even more so when it comes to psychological horror. Somebody who can get under people’s skin, somebody who understands why all of those niggling trepidations keep us awake at night. Could you be that somebody?

Dramatic introduction aside…We are looking for a talented level designer with a key eye for detail and continuity. You must be willing to accept any and all criticisms when presenting your work and more importantly, you must be able to work well within a team. A good understanding of the horror genre isn’t necessary but is preferable.

About the role.

  • There will be no pay in this position. Not yet anyway, this is subject to change.

  • You will plan your work in the form of maps, blueprints and detailed drawings, which will then be implemented into the game by the another member of the team.

  • You have a passion in your heart (loins) for horror

  • You are allowed total creative freedom, within reason…

  • You can and will take criticism.

  • You are based in the UK or are in a relatively similar time zone.

  • You are a mature adult.

  • You are not afraid to take on large projects, and can deal with a large workload.

We hope to hear from you soon!



0 comments

Loading...

Next up

Huge update! As you can see below, the game now has an official name! That’s not the only good news. We are 60% done in term s of developing the first chapter. From here on out its testing, testing, testing! More news very soon!

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

The whole squad is here!

Interested? Follow me!

Finished work on the emotions of a new character for the tank universe

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl

It's old and it glows. Experience the nostalgic tile-matching puzzle game in it's new glory!

Game : https://gamejolt.com/games/colortris/499578

ColorTris gameplay - Peach squares

______________________

Music : https://soundcloud.com/the-musical-ghost/ghost-kozmos-tetris-the…