4 years ago

We created Adventure Jam because we want to encourage people to make games.


We've seen adventure games grow and evolve so much so that it's hard to pinpoint what truly makes an "adventure game." Some might argue it's the puzzles, others might say it's retro graphics, or storyline, all of the above, none of the above, et cetera. An adventure game can mean so many different things.

We figure that if we limit you, we'll just end up killing your creativity. So with that in mind, we want you to make whatever an adventure game means to you. We encourage everything. Text adventures, modern 3D environments, point-and-clicks, hybrids, everything inbetween, or something entirely different.

It doesn't matter if you were just introduced to the genre, or have been playing these kinds of games since you were a kid. It doesn't matter if you're already a developer and working for a company, or if you've never even thought about making a game prior to right now. Whatever your situation, we're inviting you to join us.


Creators

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Stacy Davidson is a screenwriter, director, cinematographer and visual effects artist, and designer of the games Jack Houston And The Necronauts and Han Solo Adventures.

Currently doing back end web development and livestreaming his sculpting, modeling and game development.  |  Twitter  |  Twitch  |  Patreon

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Cassie Benter is a life-long fan of adventure games. She spends her spare time planning the next Adventure Jam, and is always on the lookout for a new adventure game to play.

This year, she organized #AdvJam2021, in addition to creating this year's website artwork.

She's currently scratching her creative itches by attempting to learn photography and how to create environments in Magica Voxel, as well as redesigning her Animal Crossing island for the umpteenth time. |  Twitter  |  Ko-fi


Community Moderators

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Josh "Cheeseness" Bush is a Linux based game designer/artist/programmer. He's worked on adventure games like Full Throttle RemasteredDay of the Tentacle Remastered, and The Fall.

Cheese is currently taking a break from project work to prototype small things, such as Bonesweeper — a dinosaur themed mashup of several classic games.  |  Josh's Website  |  itch.io  |  Twitter  |  Patreon

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Sally Beaumont has been voicing games for over ten years and specialises in funny, strange and intriguing characters.

Recent credits include Mutropolis, Harold Halibut, and Lost in Random. She can also be heard in Bertram Fiddle: A Bleaker Predicklement, Du Lac & Fey: Dance of Death, Guard Duty, and Lamplight City.

Her Adventure Jam roles include the cannibal in Alluvium, the singing puppeteer in Yorkshire Gubbins musical Aye Fair Lady, The Chronicles of Bruno, Tea for Two and as Fia in the anonymous Wadjet Eye entry Old Skies.

Sally was a speaker at AdventureX - "Directing Voice Actors" and was on the "Telling Stories Through Voice Acting" panel at EGX Rezzed.

She has her own studio and is available to direct by Skype.

Since 2017, Sally has been involved with Adventure Jam, helping participants bring voice acting to their games. Are you looking for actors? Or maybe interested in adding voice acting to your game but unsure where to start? You can find Sally in the voice acting channel on our official Discord server where she is providing guidance and resources and stands ready to help you!  |  Sally's Website

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Matt Frith makes point-and-click adventure games and small narrative experiences, as well as commission work for other productions.

Some of his projects include Feria d'Arles, and Theropods. |  Twitter  |  Ko-fi



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