We decided the game wasn't hard enough, so we added wall urchins. Now you get to watch out for those, while fighting!
#gamedev #indiedev #indiegamedev
Next up
Hi guys! Haven't posted for a while here, but we've made a lot of progress since the last time. New effects, new animations, new quality of life improvements. #gamedev #indiedev #mobilegame
Time flies, it's another #screenshotsaturday! Here are some of our characters, in their dialogue portrait glory! What would you name your favorite? #pixelart #gamedev
Every time you kill you stain the walls and if you die, the bloody reminders of battle stay on the walls... #gamedev #indiedev #indiegamedev
@MewMarissa is a Jolter to Watch and and a game developer who takes pride in attention to detail and producing quality work! Follow @MewMarissa
before the quest ends on April 8 and you'll get Coins!
Sorry for the silence, we've been working hard! We opened up public testing for Madness/Endless on ios. Everything that we want in the final game is here. We'd love to hear your feedback. Thank you!
https://testflight.apple.com/join/o4NHHm3W #gamedev #indiedev #testing
Combos are the only way to finish these dangerous rooms. Spikes cover all walls and you can either dash from enemy to enemy, or use some moving platforms to perform kills. #gamedev #indiedev #screenshotsaturday
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
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