Next up
Doobie
These are ice caves, and this room is the most basic version of what the location will look like (meaning the most visually simple room). Does it look too empty, and overall, what do you think?
(UT spikes and button will be remade later)
🎷PROLOGUE IS FINISHED🎷
We worked hard on this one, and it took much more time than I was planning. Enjoy!
First battle footage! https://youtu.be/nnkKr5S01so?si=z2OZgDUW549Sp-gP This enemy is very simple and can be spared in the first turn, but our main goal was RECREATING battle mechanic visually.
In our take not only the main characters change their roles, but also the sellers. Some role-shifts may look strange, but believe me, it's all logical
The progress is going well. The coding section for the first 9th room is almost done. Sprites are almost done too. Also, thanks to our new writer, we have fully written the whole demo in text, with all dialogues, cutscenes, puzzles and etc.
Cooking
A little piece of prologue
Happy Undertale's 10'th anniversary!
The progress is still going slow, and we still NEED CODERS! here's a little sneakpeak to prologue
We decided to focus on a battle system at the moment. When it will be ready, we'll show you a little footage! And after that we'll get back to making tutorial section (because it would be better to finish battle system before we'll do battle tutorial)













3 comments