We found that simplicity was the best way forward for our game. Take the bridge, for example, it may be pixel art but the more you look at it, the more details spring out of it.
#ScreenshotSaturday #PixelArt #WLIB
Next up
Do you remember the dream that we shared last Saturday? This dream is a direct reflection of Will's struggles to save the people on the bridge. In the dream, he has to catch people as they fall from the bridge, just like he tries to do during the day.
The more people that Will helps, the more his psyche will gradually suffer. This will gradually manifest itself as vivid dreams. Here is the first one, what do you think is going on here?
Did you know that we're on several platforms? You can also find #WLIB on Steam and Itch io! Are there any platforms that we've missed that you'd like to see us on? #IndieGame #IndieDev #PixelArt #SuicidePrevention
Happy Devruary! Devruary Day 6 celebrates @Narwhalnut ![]()
! They program bugs (in the game Insectile)! We also have a question for the devs of Game Jolt: What dev habit helps you the most?
Though we focus more on dialogue and text to tell the story of our game, the scenes also play a big role. What sort of interactions do you think Will will have when he comes here?
You can't save everyone... We're finishing our new animated trailer. Stay tuned for the full version, it's coming out on Tuesday :)
Here's a screenshot from the beginning of the game that you'll be able to see only after the whole game is out. For now if you play the demo you'll start on the Suicide Bridge right away. #ScreenshotSaturday #WLIB #SuicidePrevention
Here is another haunting dream that Will will eventually have. All of the dreams have a specific meaning, what do you think is the meaning of this dream? #WLIB #SuicidePrevention










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