Game
Topple Tumble
5 years ago

We had to start over..


Weeks into developing the prototype we realized that it's slowly getting more difficult to change very simple things; and not being able to add more characters without a major revamp was the last straw!

So what happened?

Bad, undocumented, and spaghetti code filled with band-aid solutions happened. I remember making it clear back then our aim was to make a prototype where the mechanics felt good. Fast. So I chucked all the decent programming practices™ I’ve learned and focused on making it work. Needless to say, I overdid it. Here are some of the stuff that made me want to flick the ‘me’ two months ago with a rubber band:

  • Core mechanics heavily reliant on GUI code

  • Parallax Background loop used poorly made formula based on trial and error on the furthest background that lead to inconsistent instantiate positions

  • Too many temporary variables and unplanned scripts made from quick patches/changes on the mechanics when we were deciding on what felt good

  • Accidentally imported multiple Firebase packages and couldn’t figure out which ones to delete without ruining the ones that I need

  • GUI logic were pretty much enable-disable scripts that had the possibility of overlapping with each other

  • And quite a few more not worth mentioning

So it felt really worth it to just start from scratch. I managed to catch up to around 70% of the entire progress in less than a day so it felt pretty fulfilling anyway. Plus, this time it’s much better prepared for having a back-end! But one of my favorite parts is the fact that the background looping feels satisfying now.

Check out the entire story: https://dandangames.fun/?p=248



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Topple Tumble Dev Log!

We're getting a new look!

Topple Tumble Devlog #2

Here's what we've been up to lately:

· Added explosion effects · Added sound effects · Fixed some balancing issues · Increased acceleration · Added 7 new obstacle types · Available on Google Play Store SOON!

Hey, Dandan Games signing on. Wish us luck with Topple Tumble and keep posted!

𝐓𝐨𝐩𝐩𝐥𝐞 𝐓𝐮𝐦𝐛𝐥𝐞 𝐃𝐞𝐯𝐥𝐨𝐠 #𝟑 𝐢𝐬 𝐡𝐞𝐫𝐞!

Check out the latest updates on our upcoming game, including new obstacles, Tumblecoins, and more. Stay tuned for the Android release on metaxar.io!

We got more friends!

Hey, we started making a game!

Chiaki Nanami!

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).