We have a game page on Itch.IO! We also be posting stuff there so if you want to go check it out! We don't have build on it yet because we want to wait until we have a improved build there so check it out! https://huntsers.itch.io/the-meaning-of-life-demo
Next up
I'm currently redesigning the protagonist for The Meaning of Life! Just wondering if you guys like the new look for him!
Alpha 0 is now out! It's not a complete version of the build which is why it isn't a Alpha 1! So I hope you guys enjoy a very early version of the Alpha builds! Also please report any bugs you find! Also for those on twitter! https://gamejolt.com/games/TMOLAD/409365
Werehog transformation process. #sonicunleashed
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
Update 2.627
New challenges & new effects!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698
Path of Kami, running around the shrine area
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa MarĂa Regla. It is one of the natural wonders of the country!
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