I added a new enemy, along with a test for a level. I’ve been implementing, breaking, fixing, re-writing, and just generally screwing around with various ideas in this game for a while, now, and I’m not sure if I’ll add them back in or just leave them out. On the whole, I’m not sure what else I’m going to do with this project.
Next up
Have a good Boi
Runestones: from concept to in-game model🗿
Werehog transformation process. #sonicunleashed
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
My D&D art for my family so far (WIP if you couldn't tell)
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)
Sonic The Hedgehog style Super Smash Bros 4 Pixel art Gif.










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