We have decided to revise current Time to Morp roadmap with a new one that better suits the current state of the game based on players' feedback, check it out:
https://store.steampowered.com/news/app/977510/view/4187860062731515558
Next up
We've added new tools to let players terraform terrain however they like! We're also aiming for Minecraft-like simplicity when it comes to digging🛠️
Here are a few simple steps to keep the creatures in our game happy⭐
Players been asking for pump splitters to divide resources evenly between enclosures for a while now. We couldn’t add splitters directly to pipes due to technical limits, but we managed to find a different solution - Pump Cycler♻️
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
We’re working to make it an exciting experience by adding world events, new vegetation, creating more places to dive into the lore, and plenty of other features in our game🌱
You can see what's it's all about here: https://store.steampowered.com/news/app/977510/view/509569803546…
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Cozifying continues - city hub is a new entity you can build and level up by completing specific requirements! You’ll get more decor as rewards for leveling up the City’s Rank instead of in the Researcher🏙️
The higher your reputation with NPCs is - the better level of tools they’ll reward you with🏆
Our 2024 Advent Calendar has opened! Day 29: @Dungeonation is a great Creator who draws cartoons and dabbles in making games! Accept the quest and give them a follow to get Coins and a seasonal sticker!
Early concepts of farming, before it was implemented in our game!
Farming is a mechanic we introduced to bring a cozy touch to our game 🌱
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