Game
KyuIrid
7 years ago

We have switched to Unity!


Originally, the ren’py engine seemed like the best way to create the game, but after multiple test runs, it just doesn’t seem to have that full creative touch we want. It’s an amazing engine! It just doesn’t really suit the vision that we have.

While ren’py is much easier to use, unity has a wider range of customization that we are going to use. It will probably take longer to code as a result, but if it proves too difficult we will go back to our original plan with ren’py.

Why are we telling you this? It may impact the release date of the game —making it be released in late 2020 rather than early 2020/late 2019.

Thanks for reading!

CWG



0 comments

Loading...

Next up

The full picture used as the header.

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

So

i may or may not make an full art of some person or i may just leave this like that-

Chiaki Nanami!

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Shadow The Hedgehog X pixel art

"Our work is never over" they said.

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Shuiro Haname. #Commission

Commission for @ShuHaname