What’s New:
Fixed animation in level 1
The right response to the passage of the puzzles
inventory
Worked in the 3rd floor level 2_1
Added tips
What’s New:
Fixed animation in level 1
The right response to the passage of the puzzles
inventory
Worked in the 3rd floor level 2_1
Added tips
Indie party in my city :)
I understand that a campaign is not appropriate at this time, but if you like the project, please support me on Kickstarter, it means a lot to me. Kickstarter: https://www.kickstarter.com/projects/pdbrzk/shapik-the-quest #gamedev #kickstarter #support
My new game Shapik: The Quest Remaster is on Kickstarter. https://www.kickstarter.com/projects/pdbrzk/shapik-the-quest/
I understand that a campaign is not appropriate at this time, but if you like the project, please support me on Kickstarter, it means a lot to me.
Meanwhile, wishlist the game on Steam! That's super helpful for a small team like ours 😊 https://store.steampowered.com/app/1073810/Shapik_the_moon_quest…
Forest updates
With the new game, new technologies!
The game is being developed in Unity. This engine has a very flexible editor and live testing. I use Spine for animation.
Chemical magic
Some video for sound designer
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