Game
Lost EVE


4 years ago

With the new game, new technologies!

The game is being developed in Unity. This engine has a very flexible editor and live testing.

I use Spine for animation.




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My new game Shapik: The Quest Remaster is on Kickstarter. https://www.kickstarter.com/projects/pdbrzk/shapik-the-quest/

I understand that a campaign is not appropriate at this time, but if you like the project, please support me on Kickstarter, it means a lot to me.

I understand that a campaign is not appropriate at this time, but if you like the project, please support me on Kickstarter, it means a lot to me. Kickstarter: https://www.kickstarter.com/projects/pdbrzk/shapik-the-quest #gamedev #kickstarter #support

We are under attack!

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Have a good Boi

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Made my first ever animation.