Game
EON: Gemstone Heroes

7 months ago

We're adding a subtitle to EON!
We decided to do this because of how "basic" eon word is on it's own. Hopefully this'll make the game pop-up higher in search engines! You'll see the change in-game when 1.3 rolls out!
Here's the new logo!




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Redesigned the Play Menu!

And yup, teasing two more things here!

Practice Mode!

New character coming!

Cooked up a new promo art - I think it looks much more welcoming and appealing than the previous one

EON: Gemstone Heroes Alpha 1.3 is out!

New heroes, a new gamemode, stickers, QoL changes, and more!

See changelog here: https://docs.google.com/document/d/1irM6HaFUUEBDBu5cpXWsdjihIRjW…

Servers will be updated from 1.2 to 1.3 soon :>

We've got a new map!

Let me introduce you to Bizarre Bazaar!

Sketchy merchants will have a tough day, seeing how powerful teams fight for control over this territory.

Look out for those pits! Only thieves should go down there...

Take a look to our character gallery!

It contains a small description of each character and describes what each attack action does. Real useful for beginners due to the diverse move-set each character in our cast has. By the way, no. THE MAN isn't real.

EON ALPHA 1.2 IS OUT!

Two new heroes, new (in-dev) map, KOTH Rework and lots of improvements!

Remember to check out the changelog! https://docs.google.com/document/d/1VfmPvUaF71jI4RYCuZXN2OquyIKo…

Meet The Flora King!

The ruler of Flora Realm. Inspired by his daughter, he set out on the path of selflessness.

I don't have time to make proper introduction videos atm, so I gotta do it this way >.<

EON Alpha 1.4 - Thugs and Tricksters IS OUT!

Experience two new heroes (and one hero rework!), bunch of QoL fixes, new map and LOTS of gameplay changes!

Download it now!

Changelog: https://docs.google.com/document/d/19PazJ3Sy9c1JTmvI-k1Pjl_czQt5…

Yet another UI glow-up! This time it's Hero Gallery!

New stun system - part of Combat Overhaul!

Other parts of Combat Overhaul:

- Healing abilities get rid of bleeding

- No fall damage for alive players.

The reason for all of that is to make combat feel more satisfying and less frustrating for everyone! :D