Game
EON: Gemstone Heroes

9 months ago

Yet another UI glow-up!
This time it's Hero Gallery!




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EON ALPHA 1.2 IS OUT!

Two new heroes, new (in-dev) map, KOTH Rework and lots of improvements!

Remember to check out the changelog! https://docs.google.com/document/d/1VfmPvUaF71jI4RYCuZXN2OquyIKo…

EON: Gemstone Heroes Alpha 1.3 is out!

New heroes, a new gamemode, stickers, QoL changes, and more!

See changelog here: https://docs.google.com/document/d/1irM6HaFUUEBDBu5cpXWsdjihIRjW…

Servers will be updated from 1.2 to 1.3 soon :>

We've got a new map!

Let me introduce you to Bizarre Bazaar!

Sketchy merchants will have a tough day, seeing how powerful teams fight for control over this territory.

Look out for those pits! Only thieves should go down there...

Take a look to our character gallery!

It contains a small description of each character and describes what each attack action does. Real useful for beginners due to the diverse move-set each character in our cast has. By the way, no. THE MAN isn't real.

We're adding a subtitle to EON! We decided to do this because of how "basic" eon word is on it's own. Hopefully this'll make the game pop-up higher in search engines! You'll see the change in-game when 1.3 rolls out! Here's the new logo!

EON Alpha 1.4 - Thugs and Tricksters IS OUT!

Experience two new heroes (and one hero rework!), bunch of QoL fixes, new map and LOTS of gameplay changes!

Download it now!

Changelog: https://docs.google.com/document/d/19PazJ3Sy9c1JTmvI-k1Pjl_czQt5…

Cooked up a new promo art - I think it looks much more welcoming and appealing than the previous one

Redesigned the Play Menu!

And yup, teasing two more things here!

Practice Mode!

New character coming!

Meet The Flora King!

The ruler of Flora Realm. Inspired by his daughter, he set out on the path of selflessness.

I don't have time to make proper introduction videos atm, so I gotta do it this way >.<

New stun system - part of Combat Overhaul!

Other parts of Combat Overhaul:

- Healing abilities get rid of bleeding

- No fall damage for alive players.

The reason for all of that is to make combat feel more satisfying and less frustrating for everyone! :D