BTW we are using the 1.4.3 decompile if that is possibly important.
Next up
Forwarding this form for everyone, hoping everyone votes on it fairly
https://docs.google.com/forms/d/e/1FAIpQLSchneknMRvpNG_2x5OwEc6q…
Update:
- New skybox + lighting because it's cool - Fixed some parts of the new map not rendering - Fixed a bug where I got softlocked on the YCTP - Adjusted Zenith's ((player)) speed to better match Baldi's speed at 9 notebooks
Happy new year everyone, I'm still extremely honored to still be here. Hoping that 2026 is even better
When your eyes start to tire, you find yourself in this strange land with bizarre creatures
Beta build releases next week
Sorry for the lack of updates on the game, irl stuff yk?
Idk it didn't feel right having the Baldi's Basics design for Zenith just be a human, so he got a conceptual overhaul
Nothing crazy for now
I learned how to update the ai path finding, so that's good
What isn't good is that sections keep deloading when playtesting. Unity tutorials aren't really helping either.
So... that happened.






































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