Next up
I've been sick for a while now, unfortunately. Accomplishing things has been pretty impossible since I've hardly been able to get out of bed
Even with that, though, I'm managing, and I hope yall are too
It is overwhelmingly hard to perform what should be the most basic tasks with an fnf mod
The modding documentation isn't even complete so idk what imports I can use
I learned how to update the ai path finding, so that's good
What isn't good is that sections keep deloading when playtesting. Unity tutorials aren't really helping either.
Kinda forgot to share this a little while ago, my bad
Separated the projects to a different page, there were too many to keep on the homepage. Each project will have it's own little theme when you click on it eventually, but for now only UT Lost and AA:TLF have anything
Update:
- New skybox + lighting because it's cool - Fixed some parts of the new map not rendering - Fixed a bug where I got softlocked on the YCTP - Adjusted Zenith's ((player)) speed to better match Baldi's speed at 9 notebooks
Finally made the company logo look good It's still not perfect by any means, but it's a definite step up from the original
Progress so far on oc submission stuff



















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