Next up
Update:
- New skybox + lighting because it's cool - Fixed some parts of the new map not rendering - Fixed a bug where I got softlocked on the YCTP - Adjusted Zenith's ((player)) speed to better match Baldi's speed at 9 notebooks
This is meant for the #GJRW25 video later on before the year ends, I'm posting mine a little early due to concerns regarding the amount of participants. Either way, be on the lookout for that to come out
Separated the projects to a different page, there were too many to keep on the homepage. Each project will have it's own little theme when you click on it eventually, but for now only UT Lost and AA:TLF have anything
I've typed and deleted 13 captions for this image idk what to say about it other than fnf
Every day I'm shuffling
Progress so far on oc submission stuff
Happy new year everyone, I'm still extremely honored to still be here. Hoping that 2026 is even better
Beta build releases next week
Sorry for the lack of updates on the game, irl stuff yk?
I learned how to update the ai path finding, so that's good
What isn't good is that sections keep deloading when playtesting. Unity tutorials aren't really helping either.
So... that happened.


















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