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Baldi's Advanced Math Courses!

2 years ago

This 4 second animation has been processing for 2 hours, just why


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I've typed and deleted 13 captions for this image idk what to say about it other than fnf

It is overwhelmingly hard to perform what should be the most basic tasks with an fnf mod

The modding documentation isn't even complete so idk what imports I can use

Idk it didn't feel right having the Baldi's Basics design for Zenith just be a human, so he got a conceptual overhaul

Nothing crazy for now

This is meant for the #GJRW25 video later on before the year ends, I'm posting mine a little early due to concerns regarding the amount of participants. Either way, be on the lookout for that to come out

Anyways, Merry Christmas

Update:

- New skybox + lighting because it's cool - Fixed some parts of the new map not rendering - Fixed a bug where I got softlocked on the YCTP - Adjusted Zenith's ((player)) speed to better match Baldi's speed at 9 notebooks

I learned how to update the ai path finding, so that's good

What isn't good is that sections keep deloading when playtesting. Unity tutorials aren't really helping either.

So... that happened.

Every day I'm shuffling

Somehow managed to get the Portal Poster working in Classic. I'm so tired aaaaaauugh

Finally made the company logo look good It's still not perfect by any means, but it's a definite step up from the original