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Baldi's Advanced Math Courses!

2 years ago

This 4 second animation has been processing for 2 hours, just why


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Update:

- New skybox + lighting because it's cool - Fixed some parts of the new map not rendering - Fixed a bug where I got softlocked on the YCTP - Adjusted Zenith's ((player)) speed to better match Baldi's speed at 9 notebooks

《WE'RE HIRING!》

We need help with putting this mod together! Anybody who wants to possibly help with the game and follows the requirements, please feel free to DM me on Discord! (My user is terminal.000)

See you on the flipside!

Happy new year everyone, I'm still extremely honored to still be here. Hoping that 2026 is even better

It is overwhelmingly hard to perform what should be the most basic tasks with an fnf mod

The modding documentation isn't even complete so idk what imports I can use

I have a scheduled upload for Christmas that should actually make up for the lack of posts, trust the process this time

Idk it didn't feel right having the Baldi's Basics design for Zenith just be a human, so he got a conceptual overhaul

Nothing crazy for now

New oc dropped

More info for him on the website

I learned how to update the ai path finding, so that's good

What isn't good is that sections keep deloading when playtesting. Unity tutorials aren't really helping either.

This is meant for the #GJRW25 video later on before the year ends, I'm posting mine a little early due to concerns regarding the amount of participants. Either way, be on the lookout for that to come out

Anyways, Merry Christmas