After many experiments, failures, trials, and errors. We have filled in the last few remaining gaps that The Very Organized Thief had with its design.
FINALLY!
Now, we’re rebuilding the original The Very Organized Thief from the ground up as our major starting point for everything we’re doing next.
Our goal is to recreate the existing web experience, to see how the latest version of Unity’s WebGL holds up, and put our systems through their paces for an actual release to the public.
But why Web and not Standalone?
For the most part, it’ll be easier to distribute and manage as we work on it. Keeping it in places where we can update it, and maintain the experience we intend for players to have.
And if its development goes well, it generally means more focus on The Very Organized Thief, which will lead to an eventual Standalone release.
As we piece together the remake of the original, we’re hoping to show off a few of the differences and improvements that it will go through as we work on it.
It’ll look exactly the same, just feel slightly different.
And for anything beyond the original’s scope, like new levels (which I know hundreds of you are going to ask for) well… you’ll have to wait a little bit longer.
But, if you’d like to help speed things along for the rebuild of The Very Organized Thief, you can support us on GameJolt with their “Pay What You Want” model. 10% of what you give will also go to GameJolt, to help support them, which in turn helps support us and other indies on the platform.
Or alternatively, you can buy us a coffee on Ko-fi. Anything you give goes straight to us and directly into The Very Organized Thief’s development to keep us caffeinated. You can visit our page at this link.
Whatever you decide to do, your support won’t be forgotten and will help push us forwards!
That’s all for now. And wish us luck as we take the next step in this long journey!
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