Game
We Dove Too Deep
4 years ago

"We Tried The Space Age, And We Found Almost Everything. We Wanted To Find More, So The Deep Ocean Became Our Focus, Many Lost Contact. Our Squad Was One Of Them" - Pvt John Lewis Navy Corps. "We Dove Too Deep."




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We've been dormant for a while! But we're working on more of our games and want to show you our first test of the new render engine! It is supposed to be incomplete for now.

Current checklist for 0.0.2

Update come out quicker than expected.

Update 0.3 Fixed Bumpy Landmass, Made A Massive Update To The Graphics

Alpha Screenshot Of My In-Alpha Game, "The Wild West"

Sinkez Studios has officially been opened!

Who's in our team?

- Felix (Sound Design)

- James (Coding)

- Samuel (Concept Art)

- Leo (Ideas, Modeling, Scripting)

- Dawid (Animation)

We have a few ideas....

Graphics test

This is a preview of a showcase map for now, so please ignore the low-quality ground textures. Scarfaced is the game in the screenshot, and it is currently in a Pre-Alpha stage.

This is a VERY early gameplay video. We can get 50fps on Intel HD when not recording. The video is in low FPS for some reason. Presenting Sinkez Studio's new game....

The Wild West

all footage from a low end PC, very early alpha gameplay!

A screenshot of the W.I.P intro

Here's some development footage of our WIP game, Scarfaced. We may release test builds of the game if requested enough. In this video, we are showcasing the pistol animations and world interactivity.