
We updated the Slime materials to look more like a slime. What do you guys think about it? Is there something that should be changed, or is it good how it is?
Next up
Devlog 15 - The UI and Combat Support Update
Comment below and let us know how you want the dodge mechanic to work!
Devlog 14 - Map Rework, Battle Towers, Race Models, New Studio, And More
Hey guys, we wanted to give a quick update! We haven't vanished, and we haven't given up. This next post has some major advancements that we're trying to complete. We hope to have it done soon, since we're just about wrapped up with everything in it!
Devlog 11 - Quality of life, New Mobs, Refined Systems
Devlog 13 - Anghoul Overhaul, New Building, New Weapons
Devlog 12 - Shop, Blacksmith, Inventory Update!
Devlog 7 - Models and Level Building
How do you guys like the level/scene design so far?
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