Next up
Version 1.3
Fairly big update for us. A ton of additions to help players learn how to best use the ~float~ mechanic.
+ UI for float time remaining (like Jetpack Fuel Gauge)
+ UI for Compass & Updated Map art
+ Percentage of Demo Completed & Death Counter
I had enough requests for a Mac version that I felt it was time to make it happen. Enjoy!
I actually didn't intend for my Halloween SpookyCute 2.0 update on the Full Moon to be exactly 666mb...but I'll take it!π This update unveils a new gamefeel -- it's faster, "gamier", more responsive, & I think more fun. I'd love feedback on these changes.
@Miles_Games ![]()
is a Jolter to Watch, 3D modeler, 2D artist, Music composer, and Game developer!! Follow @Miles_Games
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before the quest ends on December 23 and you'll get Coins!
Demo Version 1.4 Updated platforming on the first two challenges Fireman's Bucket: I cut the number of falling platforms in half.
Laser Keys: I ended up removing 3 laser obstacles all together and added about 3 new platforms for additional solid ground.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Hello, our Kickstarter has only 6 days left and needs your help! It would be super cool if you want to support us and back the game π»βοΈ and/or make a small shoutout about our Kickstarter:
KS: https://www.kickstarter.com/projects/aabbadessa/little-ghost-visβ¦
Thank you so much!
Some spectral shots from our game #indiegame
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?










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