Next up
Merry [CHRISMAAA] and Happy [NEO] Year!
The Team is still taking it's Break, but know that we arent dead yet [least i hope so]. There isn't anything major to announce so... Take this crude Deltafell Zatick Design I made lol.
'Till next Year!
So.. its nothing really Special, but here are some Concept Ideas for Re-Designing some of the Characters, be it just Minor or some Major Aspects.
Characters in Order: Zatick Zestatic, Toby & Tapi (and Projectionist) and Roaring Knight (Our Take)
Guys, I have made a Mindblowing (For me at least) Discovery. The Titan Image in this Thumbnail IS MINE, I made that Titan Sprite.
Look at the comparision, you will see it.
From this Video: https://youtu.be/FK3G2h6M_X0?si=ENawEZEmAF8Zh1si
People seem to keep Forget that there was a TV Man before the Tennas, the Voxes, and the Mr. Puzzles.
A Man from 2009 of the hidden gem of a Wii Game: Little King's Story AKA King TV Dinnah.
It makes me sad hes not being respected enough..
Been a bit since the last Bellatrix Post, but I have done some Stuff. Nothing ready as a own Post, but here eitherway!
One of the more notible side Antagonist of our Chapter 3 would be Camello E.M.
The Egotistical News Reporter, Game Show enthusiast and Tenna's Second Hand.
What do you guys think of him? (Design wise and all) Comment and share your feelings!
More Pikrune stuff is comming along, altough I havent really much to share yet.
For now though: Enjoy a little Sprite work for CAPSULE (aka MANTLE but Pikrune edition) and the uh.. idk PROGG? (Friend equivalent? Not sure yet)
Hope you like it!
I have experimented a little behind the Scenes, and I found that Blockbench allows for Smooth Animating.
However its not perfect (Zoom and Scale wise), What do you think? Any alternatives for Smoother Sprite animating?
We at Deltarune: Beyond the Dankness, wanna thank all of our Fans for contributing and helping this Community grow.
Your total support and submission to make this project reality is amazing. So as a Thx; I drew this artwork for ya.
Aint it beatiful?













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