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Exemplo dos cubos de plásticos ajustados no patch 0.4
O Script de segurar foi imensamente corrigido
Na versão 0.4 foram adicionadas duas mãos mais decentes, corrigido o script de segurar objetos, ajustado o tamanho dos plásticos entre outras pequenas melhorias do game
Family band complete!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
not the greatest house, but it's a house! :D
Only true badasses may pass! #conceptart #art #gamedesign
Path of Kami, running around the shrine area
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc










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