So, there’s been some error with the resolution changing upon upload. This has caused what is left as some very minor problems that I’m going to fix. The work around we found will do for now. However, while trying to fix this I upgraded to Unity 5. The two very minor annoyances I am currently aware of is the text for the “Jump Scare” buff is slightly misplaced, and the credits screen has a couple pixels of blue background showing. The next update should be perfect, or as perfect as a game trying to be bad can be. Anyways, hope anyone who plays enjoys their time flalloping about!
Next up
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
art comission.
We are under attack!
Another house i made long time ago.
Runestones: from concept to in-game model🗿
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
2d lighting experiment
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!
New Teasers!










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