So, there’s been some error with the resolution changing upon upload. This has caused what is left as some very minor problems that I’m going to fix. The work around we found will do for now. However, while trying to fix this I upgraded to Unity 5. The two very minor annoyances I am currently aware of is the text for the “Jump Scare” buff is slightly misplaced, and the credits screen has a couple pixels of blue background showing. The next update should be perfect, or as perfect as a game trying to be bad can be. Anyways, hope anyone who plays enjoys their time flalloping about!
Next up
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Werehog transformation process. #sonicunleashed
Family band complete!
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
Regional Bulbasaur. #Pokemon
not the greatest house, but it's a house! :D
A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !
Explosive domino effect
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/










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