So, there’s been some error with the resolution changing upon upload. This has caused what is left as some very minor problems that I’m going to fix. The work around we found will do for now. However, while trying to fix this I upgraded to Unity 5. The two very minor annoyances I am currently aware of is the text for the “Jump Scare” buff is slightly misplaced, and the credits screen has a couple pixels of blue background showing. The next update should be perfect, or as perfect as a game trying to be bad can be. Anyways, hope anyone who plays enjoys their time flalloping about!
Next up
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
So
i may or may not make an full art of some person or i may just leave this like that-
Bandana Dee the Dream Friend
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
"Our work is never over" they said.
So here's the first of the zodiac signs i will make for the next weeks.
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Made my first ever animation.










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