So, there’s been some error with the resolution changing upon upload. This has caused what is left as some very minor problems that I’m going to fix. The work around we found will do for now. However, while trying to fix this I upgraded to Unity 5. The two very minor annoyances I am currently aware of is the text for the “Jump Scare” buff is slightly misplaced, and the credits screen has a couple pixels of blue background showing. The next update should be perfect, or as perfect as a game trying to be bad can be. Anyways, hope anyone who plays enjoys their time flalloping about!
Next up
Runestones: from concept to in-game model🗿
"Our work is never over" they said.
Werehog transformation process. #sonicunleashed
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
Terraria
Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays
Regional Bulbasaur. #Pokemon
If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!
Also please consider tossing Vault on your Wishlist, I really appreciate your support!
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
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