11 years ago

WebGL Update! Significant Changes!


Hello everyone!

As I am sure many of you know, Unity’s web player is obsolete now! Most of my games on Gamejolt used it, so, for the moment, they are pretty much unplayable (unless you don’t use chrome).

But Adam, what does this mean?

It means I’m remastering and redoing some of my old games! Hopefully within the next few months, I’ll roll out some clean, polished, WebGL games.

Right now, I’m working on ZERO again, and It’s looking like it will be the most changed. The new version is going to have a few different levels, a different type of score system, a mobile version, and a slew of other features. Here is a glimpse at what’s in store.

As for the other games I have uploaded (Minimus, SubHuman, Bitey, et al) Those will hopefully be redone later. I still have the files for SubHuman and Bitey, which I hope to actually do a bit more to, but Minimus has dissapeared. I’m not sure if and where I could find it, but I really hope to. If not, I might remake it entirely. The rest of them are fine (except Gunslinger, but that’s not really a game).

Eighteen is still in development, currently in hiatus as I finish up ZERO. I hope it gets finished before September, but I cannot promise anything.

I am also working on my publicity things lately. I recently made a website (ludiorum.wordpress.com) to house all my stuff (this post will be mirrored there). I made a logo, and I am starting to get into more graphic design type stuff, so keep your eyes peeled for that.

Thanks for reading! Zero drops soon…ish!



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