This update provides a few data optimizations. Server and Client are now in the same file. Just start the game two times, once for server and once for client. The data was optimized and the game is now only 40MB (before 120MB Client + 120MB Server).
To make it easy to play the game (and because Quickplay didn’t work when I tested it), I’ve integrated a Webplayer Version. Read the gameoverview to see how it works.
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