Game
Triangulator




4 years ago

Week 1:


This week I started by making some basic sprites.

(which you can see on the top of the post)

Then I began to write some scripts for a basic movement system (which should be relatively easy to port to mobile), a basic shooting script (which will eventually be upgraded to a small weapon system) and one script to make the player look at the mouse (where I had a small problem because the player looked in the opposite direction of where the mouse was pointing. This happened because I implemented an offset into the code, but I thought I had to rotate the sprites -90° which was unnecessary. To fix it, I just set the offset to 0°)

For next week I plan to make...

...a script to spawn the enemies.

...a script for player health and hook it up to a health bar.

and last but not least...

...one to make the enemies follow the player and have them be able to deal damage to him.



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Week 2, Day 1:

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Please check it out and if you enjoyed it, be sure to leave a rating.

https://gamejolt.com/games/LASER-PHASER/707255

itch: https://solidtornado.itch.io/laser-phaser

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This is your chance to win $5,000 USD! 💸

Art is your weapon. Garen is your champion.

Enter here: https://bit.ly/FirstStand

(We've included Garen variants for inspo!)

Want to win $5,000 USD? 💸

Enter to win Opera GX’s #FirstStandArtContest! Art is your weapon. Garen is your champion.

Enter here: https://bit.ly/FirstStand

Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!

Complete the quests in your quest log.

Play the demo & wishlist now: https://bit.ly/AetherAndIron

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