Game
Towncraft II
12 years ago

Week #5 - Map mask, scanlines and AI improvements


Howdy, dear followers! This week I made some good things. The first, is that I created a kind of map mask, that way actors don’t get into forbidden places (so no crashs).

5d0c445d705d1.png

I’m testing some scanlines for the game, they look cool imo, but not in everyone’s, so I’m making it possible to deactivate it if you wish.

5d0c445e0e159.png

I’m working in the village development AI too. A debug image:

5d0c4460c0916.png

The red rectangle shows where the AI is trying to place a building, it goes around the village main building and go getting far until it finds a free place.

I’m setting things up like actors/buildings database and it’s nothing I can actually show in screenshots, but lots of progress were made.



3 comments

Loading...

Next up

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Shadow The Hedgehog X pixel art

The whole squad is here!

Interested? Follow me!

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Colorful Fox

Happy Late Easter!

Hey you, rookie! Yes, I am talking to you!! Come over here? Relax! Just stick to me and everything will be fine. By the way, my name is James Varhuher, but you can call me Big J. I will bring you up to speed.

NEW AWP DESIGN !