Game
Towncraft II
12 years ago

Week #5 - Map mask, scanlines and AI improvements


Howdy, dear followers! This week I made some good things. The first, is that I created a kind of map mask, that way actors don’t get into forbidden places (so no crashs).

5d0c445d705d1.png

I’m testing some scanlines for the game, they look cool imo, but not in everyone’s, so I’m making it possible to deactivate it if you wish.

5d0c445e0e159.png

I’m working in the village development AI too. A debug image:

5d0c4460c0916.png

The red rectangle shows where the AI is trying to place a building, it goes around the village main building and go getting far until it finds a free place.

I’m setting things up like actors/buildings database and it’s nothing I can actually show in screenshots, but lots of progress were made.



3 comments

Loading...

Next up

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Have a good Boi

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl

Super Sonic Pixel art.