Game
Towncraft II
12 years ago

Week #5 - Map mask, scanlines and AI improvements


Howdy, dear followers! This week I made some good things. The first, is that I created a kind of map mask, that way actors don’t get into forbidden places (so no crashs).

5d0c445d705d1.png

I’m testing some scanlines for the game, they look cool imo, but not in everyone’s, so I’m making it possible to deactivate it if you wish.

5d0c445e0e159.png

I’m working in the village development AI too. A debug image:

5d0c4460c0916.png

The red rectangle shows where the AI is trying to place a building, it goes around the village main building and go getting far until it finds a free place.

I’m setting things up like actors/buildings database and it’s nothing I can actually show in screenshots, but lots of progress were made.



3 comments

Loading...

Next up

Chiaki Nanami!

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Family band complete!

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

Cash Banooca

The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror

One for all, and all for one! 🙌

An old abandoned potion-shop once belonging to a unknown people of magic and wonders -- that is tucked away from the world. Only to be found by the most daring of adventures setting out to find these remnants of a once great civilization, lost to time.

EpicTale sans