Game
Towncraft II
12 years ago

Week #5 - Map mask, scanlines and AI improvements


Howdy, dear followers! This week I made some good things. The first, is that I created a kind of map mask, that way actors don’t get into forbidden places (so no crashs).

5d0c445d705d1.png

I’m testing some scanlines for the game, they look cool imo, but not in everyone’s, so I’m making it possible to deactivate it if you wish.

5d0c445e0e159.png

I’m working in the village development AI too. A debug image:

5d0c4460c0916.png

The red rectangle shows where the AI is trying to place a building, it goes around the village main building and go getting far until it finds a free place.

I’m setting things up like actors/buildings database and it’s nothing I can actually show in screenshots, but lots of progress were made.



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Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

"Our work is never over" they said.

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

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Microsoft Windows XP Unprofessional (windows logo prototype)

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It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

a drawing I did because I was bored😪. But I love how it turned out.😊

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800

Art made for my friend @ungerbibs . Much love for this <3