Game
Rune of Eternity


6 years ago

Weekly Update #11:
- Added sprites for the Thunder Pyramid enemies
- Added a couple other sprites
- Added another shop
- Bug fixes
- Updated the save file visual to show fragments + backpacks




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It's been a hot moment since I've posted for #screenshotsaturday. The battle system is nearly complete and your party can level up after them!

Ending and plans for continuing development

Full Release Feature Showcase: Hard Mode!

In this mode, you take twice the damage and healing hearts aren't dropped by enemies as an optional extra challenge.

After beating the game, starting a new file will allow you to play in it.

Full release feature showcase: The Journal!

This item keeps track of your progress through the game and gives a completion rating.

It can be found in every light shrine after beating the game for the first time.

Rune of Eternity Is Now In Early Access!

Guess what? I'm one of the members of the upcoming charity event Prismathon happening April 4th through 7th! I'm so excited to be doing this, and I hope to see you guys there!

https://twitter.com/prismathon

Here's my entirely random array of concept sketches for the theoretical kobold game I did over the past couple days. Does this count as #gamedev?

Equipping stuff works, woo

​​Mark your calendars, because Rune of Eternity launches in full...

The main part of the game is nearly complete! Despite this, there is still a lot of work to be done.