I kept the original 4 faces together. Most of these faces won't have nearly as much use as the classics. Yes, the ones with the pink eyes are him being high. The ones with inverted bloodshot eyes are him going FREAKING INSANE HRRGGGHHHH!!! (Note that face sprites will be halved in size and switched to the BMP format for the game.)
Apart from that, I've mostly been working on the story, so it's good to see that I still got something else done. You can also expect a little more progress than usual, since this is a 4-day weekend, and I have Monday off.
"If Roosevelt looks like a stoner, then Grantonimore is a crack addict." - Grant "Redcoolhax" Ellison.
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Game Progress:
RPG Maker:
+Continued work on the first Grantonimission.
Spritework:
+Gave Grantonimore 11 new faces, meaning he now has a total of 15.
+Gave Grantonimore a new pose.
+Continued work on the "extras."
+Continued work on Grantonimore's in-battle sprite.
=Slightly changed the 45 degree rotation frame of the spinning crosshair, so that the length of the lines is more consistent.
=The crosshair's color is now ff0000, instead of ee0000. Basically, it's more red.
Other:
+Continued work on the overall story.
-No Bebder, I won't add a feature where you can turn into a flower to solve puzzles.
Stats:
+5 views for a total of 37.
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