Game
Grant Mod V2

5 years ago

WEEKLY UPDATE 7


7 is a lucky number. I probably would've found an excuse regardless of whatever number Weekly Update it was, but regardless, I've decided to do 4 things:

1: I'll start putting to do lists at the end of every Weekly Update.

2. I'll start scheduling Weekly Updates at 5:00 PM Saturday.

3. I'll start to omit less important stuff from every Weekly Update, such as description changes, as well as spoilers.

4: I'll make a demo for Grant Mod V2 to see if people like it, and by extension, if I should continue making it.

Apart from that, Normal Mode and Grant Mode have been renamed to Bebder's Quest and Grant's Granpaign respectively.

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Game Progress:

RPG Maker:

+Fully made Grantonimore into a party member, apart from some missing moves and animations that still need to be added.

=Remade the intro.

=Grantonimore's Bebder's Quest and Grant's Granpaign initial levels respectively dropped from 30 and 20 down to 20 and 10..

+Continued work on the first Grantonimission.

=Replaces paralysis with "Down", a status that halves attack, defense, and agility.

Spritework:

+Gave Grantonimore 4 new animations.

=Removed the blue streak on Grantonimore's right leg for kicking attacks, to make it more accurate to the fact that the streaks are on the outside of the pants.

+Worked a little bit on the tileset for the new "smaller" areas, not to imply that I'm currently working on them in the actual game. I just did that because I didn't have access to my other computer at the time.

Sound Effects:

+Created an explosion sound effect.

Other:

+Continued work on, and made an outline of the overall story. This is currently private, but I may release a teaser every now and then.

Stats:

+4 views for a total of 45.

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TO DO:

*Finish Grantonimore’s animations.

*Make Melware tell you to not save in certain places because it causes events to reset position if you leave the game and come back for some reason.

*Finish the first Grantonimission and town area for Bebder's Quest.

*Replace the Wendy's employee's sprite to be more accurate with the overworld and face sprite.

*Make unique battle backgrounds.

*Plan out Grant's Granpaign.

*Start and finish the town area for Grant's Granpaign.

*Release what I have so far as a demo.



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I found this inside my Google Drive. I apparently made it a long time ago. I just thought I should show you guys. It's also fitting for customer service for Wendy's in Bebder Game.

The CEO battle and stat reworks are going great so far, I'm also considering doing a major rewrite of Chapter 1, but I'll probably save that for a Build 5 since Build 4 has already taken pretty long.

Proof that Grantonimore still hates furries.

WEEKLY UPDATE 4

Here's a small sample of the new spritework I've made for Build 4 of The Remdemo. I'm actually starting to run out of space for the town tileset lol, probably should've made 2 separate ones for outside and inside the houses.

WEEKLY UPDATE 5

WEEKLY UPDATE 6

I've decided to put this somewhere in Grant Mod V2. Probably in Wendy's.

Here's Grantonimore's in-battle idle animation.

These are the new party members for Grant Mod V2: Remdar's Conquest. You can tell that I'm very extremely serious and not joking at all because April Fools' was 3 days ago and therefore it is illegal for me to be kidding about something.