We’ve finished prototype and handed it over to testers. Amongst them were our collegues - developers, as well as regular users. We want to express gratitude to everyone who participated testing! We gathered lot of useful data which we’ll use entering new stage of development.
In the prototype players solved several possible puzzles and also met our friend Feodor - you could have noticed him on the screenshots earlier before. For our subscribers we’ve prepared small gameplay video, which you could watch on our channel using this link https://youtu.be/dUbTZABxwUM .
Next week we’ll start planing next working quarter. Main tasks are content creation (which haven’t been stopped for a minute) and artificial intelligence development. Primary goal is full-fledged demo by the end of this year. Besides we’ve already reworked outlook of the child-monster and are recreating his model to match concept art at the moment.
Other plans are - making arts of lantern-monster and visiting Unreal Engine developers meetup, which will take place in StPetersburg this saturday.

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