Game
Rune of Eternity


6 years ago

Weekly Update #9:
- Started the last fragment dungeon
- Added some miscellaneous sprites
- Fixed a metric ton of bugs
- Started prepping to put out a demo (Hopefully very soon 😜)
- Some other stuffs (Sorry for the lack of screenshots this week)




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Rune of Eternity Is Now In Early Access!

Hey, not bad!

Thanks, everyone!

Full release feature showcase: The Journal!

This item keeps track of your progress through the game and gives a completion rating.

It can be found in every light shrine after beating the game for the first time.

A little something something coming to Rune of Eternity's postgame at some point!

Full Release Feature Showcase: Hard Mode!

In this mode, you take twice the damage and healing hearts aren't dropped by enemies as an optional extra challenge.

After beating the game, starting a new file will allow you to play in it.

A few screenshots from my upcoming RPG project. Might make a page for it on here when I get a few things together.

And now, our final Full Release Feature Showcase: Curse Mode!

Unlocked by fulfilling a legend, you can play an alternate universe where Odu isn't able to give you your mission. What could go wrong?

A late entry for #screenshotsaturday

That's right, the game's full release is finally here!

Here's my entirely random array of concept sketches for the theoretical kobold game I did over the past couple days. Does this count as #gamedev?

It's been a hot moment since I've posted for #screenshotsaturday. The battle system is nearly complete and your party can level up after them!