Game
Cold Steel
9 years ago

Weeks 2 & 3


Welcome back!

Decided to combine 2 weeks posts as I didn’t make much progress last week. The reason is my ignorance caused by the iceberg principle (e.g. steep learning curve and availability of overwelming material combined with inadequate planning).

Regardless I jumped into Unreal engine in order to start creating the game map. After a lot of frustration and a bit of research (great talk) I discovered terrain makers which will eventually save me lots of time and produce a much more interesting map. After spending a bunch of time in L3DT these are the results..

5d0b8889ec1f7.png
5d0b888d2495b.png
5d0b88900845e.png
5d0b88932d77a.png
5d0b8895e647a.png
5d0b8898c4cdb.png
5d0b889c45a7a.png
5d0b889f5086f.png
5d0b88a272aac.png
5d0b88a5b7864.png

.. which is a map of 315 square kilometers which is quite huge (DayZ for instance is 225 square kilometers).

Having put some thought into it I decided to keep it as huge as it will enable me to combine a cinematic experience of iconic landmarks while allowing for a true “survival” experience.
My goal being 100 people servers I’ve decided to work from the environment up and tweak the game mechanics accordingly to promote teamwork and exploration (which I will touch upon in a later post).

As glad as I am for these early results unfortunately exporting to Unreal has been more than tricky and after another bunch of frustration I’ve decided to rework what I’ve done so far in World Machine which is apparently an industry standard but costs money. Hopefully eventually I will be able to buy a single license to legitimise any future creations.

Furthermore I will continue to research hikes and mountain trails as I still haven’t been able to form a clear picture of how I would like the mountain sides of the game to look like (ideally a mixture of accessible, functional, realistic looking and awe inspiring).

Cya again in 2 weeks as next week I have a couple of tech interviews which I am currently applying for and would like to quite intensely prepare for (thus spend much time not working on Cold Steel).

Nick out.



0 comments

Loading...

Next up

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Microsoft Windows XP Unprofessional (windows logo prototype)

Demonstration of the spells and their effects :)!

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800

Some Shadow boss fight gameplay 👾

Path of Kami, running around the shrine area

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror

Colorful Fox

Happy Late Easter!