Game
Cold Steel
9 years ago

Weeks 2 & 3


Welcome back!

Decided to combine 2 weeks posts as I didn’t make much progress last week. The reason is my ignorance caused by the iceberg principle (e.g. steep learning curve and availability of overwelming material combined with inadequate planning).

Regardless I jumped into Unreal engine in order to start creating the game map. After a lot of frustration and a bit of research (great talk) I discovered terrain makers which will eventually save me lots of time and produce a much more interesting map. After spending a bunch of time in L3DT these are the results..

5d0b8889ec1f7.png
5d0b888d2495b.png
5d0b88900845e.png
5d0b88932d77a.png
5d0b8895e647a.png
5d0b8898c4cdb.png
5d0b889c45a7a.png
5d0b889f5086f.png
5d0b88a272aac.png
5d0b88a5b7864.png

.. which is a map of 315 square kilometers which is quite huge (DayZ for instance is 225 square kilometers).

Having put some thought into it I decided to keep it as huge as it will enable me to combine a cinematic experience of iconic landmarks while allowing for a true “survival” experience.
My goal being 100 people servers I’ve decided to work from the environment up and tweak the game mechanics accordingly to promote teamwork and exploration (which I will touch upon in a later post).

As glad as I am for these early results unfortunately exporting to Unreal has been more than tricky and after another bunch of frustration I’ve decided to rework what I’ve done so far in World Machine which is apparently an industry standard but costs money. Hopefully eventually I will be able to buy a single license to legitimise any future creations.

Furthermore I will continue to research hikes and mountain trails as I still haven’t been able to form a clear picture of how I would like the mountain sides of the game to look like (ideally a mixture of accessible, functional, realistic looking and awe inspiring).

Cya again in 2 weeks as next week I have a couple of tech interviews which I am currently applying for and would like to quite intensely prepare for (thus spend much time not working on Cold Steel).

Nick out.



0 comments

Loading...

Next up

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

Family band complete!

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Microsoft Windows XP Unprofessional (windows logo prototype)

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

I worked so hard to get all four of them to the end safely, but then...

My D&D art for my family so far (WIP if you couldn't tell)

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.