Hello every one and i want to go ahead and thank you for reading this dev log. The game although it is fully playable right now is not ready to be downloaded and i will be telling you as i add all the features. Currently i have added unit controle, resource gathering and players can lose and gain hunger/thirst. units can be infected, and currently will die in 1 minute IRL time, and reanimate in 1 minute IRL time. (the game will be linked to IRL time so if you are playing 10 PM the game will be at 10 PM unless on a multiplayer server, then time will be linked to the host player’s time.) Zombies and other AI is not in the game yet, although i have a basic zombie scripted in older to test the infection, curently the units have a 1 outa 10 chance to be infected in the future it will be calculated by a math equation, that i have not calculated yet(it will be something like ArmorProtecton / Defense stat = Probability number. then that number will be put into something like Zomb Atk - Defense stat >= probability number then it infectes the unit). Thanks for reading!
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Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
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