Game
Project 9 - A MetroidVania 2d Platformer
10 years ago

Welcome to my world!


So, I was thinking of ways to make the backtracking required in a metroidvania less painful, and I came up with this idea.

Not sure if it’s been done before or what, but it’s being done for the (maybe) first time or (maybe) the millionth!

This game is going to have a Super Mario Bros style overworld, where finding secret exits to areas will unlock alternate overworld paths to go down. Here’s a test of the game system!



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Oh man! This is progress! Colored text is impressive to everyone!

Working on a town!

Chiaki Nanami!

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

What you all think

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Shuiro Haname. #Commission

Commission for @ShuHaname

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

Explosive domino effect