Game
Project 9 - A MetroidVania 2d Platformer
9 years ago

Welcome to my world!


So, I was thinking of ways to make the backtracking required in a metroidvania less painful, and I came up with this idea.

Not sure if it’s been done before or what, but it’s being done for the (maybe) first time or (maybe) the millionth!

This game is going to have a Super Mario Bros style overworld, where finding secret exits to areas will unlock alternate overworld paths to go down. Here’s a test of the game system!



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Oh man! This is progress! Colored text is impressive to everyone!

Working on a town!

So

i may or may not make an full art of some person or i may just leave this like that-

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

brung back my old oc plus a new one

...they don`t have names yet tho

Alone Together....

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!