It’s been 6 years since the last update, and more than 8 years since the initial demo of Sonic Game Land. What once started as a hobby of mine, has helped me to find the home community, meet more friends, watch the talents grow up, and much more. I have always enjoyed of what I do, regardless of whether I make games or talk about them, and I will keep it as my hobby as long as it’s possible. But as sometimes the life asks to move forward, it’s time to draw a line.
This is a final revision of Sonic Game Land demo debuted in 2014. First of all, the update should fix all major, if not all, bugs in previous versions, and also includes various improvements of performance, controls and general navigating.
In the early days of YoYo Sandbox, I had chats with several creators and managed to get permission to use some graphics for some levels and characters. Now, not only because some content just don't fit to the game at all, but because I learned to respect others' work - I have decided to cut out some levels and the number of playable characters. There are some exceptions there and there, but as I try to keep in contact with some of creators, they are still fine with sharing their works to me. Please don't miss on updated credits screen - I have included almost everyone who helped me with the game.
In order to finally see the concept resources in action, Starlight Pursuit and Seaside Resort have been updated with the new music, backgrounds and designs.
What happens to the game next is 100% depends on will I switch to a different game engine successfully (that would be Game Maker Studio 1 or 2). If I get enough time, we will see a completely revised game. If not, I will most likely just leave this project as it is.
Next up
Bandana Dee the Dream Friend
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Werehog transformation process. #sonicunleashed
Rockin the Guitar, an Axe like Guitar I made for my Uni project
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Annie of the stars
Pigs can push buttons for you!
#gamedev #pixelart #screenshotsaturday
Don't forget to wishlist Toodee and Topdee on Steam!
https://store.steampowered.com/app/1303950/Toodee_and_Topdee/
Distrust - HUMERUS (with dirty shade) Papyrus isn`t small. It's possible that I didn't draw him well, but he crouched down and bent towards us. I'm still bad at moments like this











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