It’s been 6 years since the last update, and more than 8 years since the initial demo of Sonic Game Land. What once started as a hobby of mine, has helped me to find the home community, meet more friends, watch the talents grow up, and much more. I have always enjoyed of what I do, regardless of whether I make games or talk about them, and I will keep it as my hobby as long as it’s possible. But as sometimes the life asks to move forward, it’s time to draw a line.
This is a final revision of Sonic Game Land demo debuted in 2014. First of all, the update should fix all major, if not all, bugs in previous versions, and also includes various improvements of performance, controls and general navigating.
In the early days of YoYo Sandbox, I had chats with several creators and managed to get permission to use some graphics for some levels and characters. Now, not only because some content just don't fit to the game at all, but because I learned to respect others' work - I have decided to cut out some levels and the number of playable characters. There are some exceptions there and there, but as I try to keep in contact with some of creators, they are still fine with sharing their works to me. Please don't miss on updated credits screen - I have included almost everyone who helped me with the game.
In order to finally see the concept resources in action, Starlight Pursuit and Seaside Resort have been updated with the new music, backgrounds and designs.
What happens to the game next is 100% depends on will I switch to a different game engine successfully (that would be Game Maker Studio 1 or 2). If I get enough time, we will see a completely revised game. If not, I will most likely just leave this project as it is.
Next up
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Shadow The Hedgehog X pixel art
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Regional Bulbasaur. #Pokemon
not the greatest house, but it's a house! :D
Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!











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