Game
ROBIT Adventures

6 years ago

Welcome to the beginning of this Devlog! Hopefully this project doesn't get destroyed.




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Making a new Charcoal sprite is proving to be a very challenging task... Any suggestions?

#suggestions #summer #charcoal #sprites #spritework #item

Way back when I started the Scratch version of Too Much Water, and even back in my Visual Basic days, I didn't own Photoshop, so I had to use screenshots and cropping to get sprites for the game. I've been updating UI so I decided to fix these up, too!

Fish! Yep, I just made the first animal ever for Too Much Water. Fitting that it would be an aquatic animal, huh? Imagine going this long and not adding fish to a game about water...

#fish #water #sprite #item #common #game #update #32bit #food #animals

A new build of Too Much Water is upon us! Despite it only being a demo of the full game, it's all that's released to the public right now. Have fun, and join the Discord server!

https://discord.gg/2zch5Dv

#build #raft #play #demo #water #free #discord

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Werehog transformation process. #sonicunleashed

Microsoft Windows XP Unprofessional (windows logo prototype)

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Alone Together....