Next up
It's awesome to see the huge response the game has gotten so far on Game Jolt, truly incredible! But it's not stopping here...
I'm planning on further developing the game and releasing to STEAM!
The full list of future features are in the article below:
It's official, Pulseless has been downloaded over 3,000 times!
A special thanks to everyone who has tried out the game, I'm looking forward to sharing my future projects with you all in the near future.
As for anyone who hasn't, feel free to check it out!
Testing out a visual overhaul of my old project "Pulseless".
I decided recently that I would continue development after a year long break and finish it off!
Future plans involve different biomes, an adaptive soundtrack and a comic book styled makeover!
Hi.... its been a while.
In the article below, you can find all the progress I've made on the 'steam release' version of PULSELESS. Thanks for staying tuned and watching the game grow! The game is going through some huge changes recently.
Thanks!
RMcSmith
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Finished work on the emotions of a new character for the tank universe
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Terraria
Showing off player 2 😎
What do you think?
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