Game
Sonic J






4 years ago

Welcome to the our club buddy~
Today we were working on few designs for HUD. Was it tense? Yes, it was very tense. However, we decided on the last option. We also came up with a somewhat unusual mechanics of displaying the score counter in the Hud.


By default, the score counter will be hidden during the game, its place will be taken by the counters of rings and lives. When the character passes the Signpost, opens the level result screen for calculating bonuses for time and rings, an score counter will appear in the hud and the game score will be added the total score received for the level.



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I started work on the Start screen of the game. Now I have 2 options for the poses of the characters.

Teaser

Let's make another try, shall we?

Hey guys

I've been thinking of going the extra mile with this game's return, and so I thought, I'm going to release TWO demos: Final Demo and Online Physics Demo.

Read article below

In general, title screen is almost complete. I have a few more things left to finish, and I can start making a sheet.

Jean will only need to transfer sprites from my sheet, encode 3D space for clouds, and animate it.

Be sure to be on the lookout for Sonic J's Online Physics Demo, releasing TOMORROW, November 5th at the Chao Games Showcase 2025!

GameJolt API proof of concept.

🦔 Here is Knuckles design which can be used in Sonic J (by @jtn). 📢 Officially Knuckles will not be in the game, but probably, he may appear in the final Angel Island zone.

#pixelart #fanart #SonicTheHedgehog #knucklestheechidna

(Old / New / Comparison with Sonic)

I listened to some comments sent to me in discord about the Knuckles design. So, now he looks more friendly! Thank you for the support! 💙

#pixelart #fanart #SonicTheHedgehog #knucklestheechidna

The title screen sheet (so far only the emblem logo) has been made. I don't know what will happen in the background yet. Maybe something like Sonic 3