Game
Sea of Monsters
7 years ago

Welcome to the Sea of Monsters!


This game is still in REALLY early development. Development will be relatively slow, as I am pretty much the only one working on it as of right now. I’m working on arranging a way for my friends who have offered to help a way to use Unity Collaborate, however the Unity Teams I need requires more money than I have at the moment.

I’m going to release a potato-alpha-whatever build in the next few weeks. It will be just enough to get the raw game mechanics down before I move on to working on fully implementing AI and then finally making proper, animated models and maps.

By the way, I have made a Discord server so you can follow the development more closely https://discord.gg/Um8YHZN



0 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Chiaki Nanami!

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Why walk when you can jump?

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

2d lighting experiment

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl

Super Sonic Pixel art.