Well we just received 2 followers already. Wow.. Is this game THAT popular? Anyways today I will tell you the mechanics of this game. The game takes place in a museum where you have to survive 12AM-6AM (obviously) again some robotic characters out to get you. When you go to the door and you don’t hear any breathing use your light. If you don’t see anything then continue what you have to do. If you do see something quickly spam your light at it. If it does not work, then close the door. If you DO hear breathing then hold the door shut! You also need to flash your light in front of your desk to keep that Hedgehog robot on it’s place. If you hear vent sounds quickly look up and flash your light on it. Those are the mechanics guys! Also the 1st game’s release is ESTIMATED to be on FNaF’s 3rd anniversary.
Next up
Teaser #2
Teaser #1
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Shadow The Hedgehog X pixel art
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Update 2.627
New challenges & new effects!
Made my first ever animation.
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
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