Game
Blox's RPG
3 years ago

well, after taking another look at my very real and very awesome magic watch, here's enemy no. 3.


Lime (enemy)

lime.png

Slimes are really common in RPGs, so I took the first letter off.

…Starting to notice a trend, actually.

Anyways, limes are your basic, all-rounded enemy. Not too interesting, not too uninteresting.

Just to make things a bit more special, though, they can also try to spit out lime juice. If they try, it's a small chance that lime juice will be launched at you. If it fails, you get a small of HP and/or SP back since it tasted nice or something idk man.



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Finally, something playable(?)

The thumbnail and header have been updated. I've also added the character portraits to the media section of the page.

I call 'em Prucie and Lydena. (Prucie's the one with the knife, it's short for Pruscilla.)

One's active to a fault, the other's far more nervous and reserved. They're also really close friends.

First (non-test) battle is finished and yknow what, bugger it, here's a playable build loaded with the good stuff and somewhat thoroughly bug tested for the most game-breaking stuff. Enjoy it, please.

progress wow

(yeah I procrastinated again)

A long while back I saw many posts about new developers putting too many eggs in one basket and realised that's what I was doing and started making a spinoff so I was focused on something smaller. I think I'll give it a separate page.

At this point I could very well abandon this thing entirely, almost no one knows it exists, I'm the only one working on it and it's barely even a walking simulator.

Regardless, here's something so I can say I've made something recently.

So.

Thinking about redoing some of the main characters.

My order of priority is the female player > Bliss > the male player. (My guy's fine just the way he is)

They all have names now, by the way.

Left to right on the thumbnail:

Bliss, Blox, Jacob, Emily.

well this is far better than before

Finished? Not in the slightest. Playable, on the other hand, is a term I can use.

Given how long this took, this is nothing by the standards of others, but by mine it's a lot.

Would provide .exe, but I think that pushes it out of devlog and I'm not ready.